Description
- THIS IS AN EXPANSION TO EMPYREAL SPELLS AND STEAM: This is not a standalone product. The Deluxe Edition requires the Empyreal Spells & Steam base game in order to play.
- BUILD A VIBRANT TRADE NETWORK IN A FANTASY WORLD: The industrial age has come at last to the World of Indines! Use your ingenuity and the skill of your team of technomancers to cross the continent of Indines and connect towns. Build the ultimate railway company and conquer the frontier—with magic!
- FAR CORNERS: Explore the frozen north and visit the White Palace, or delve deep into the jungles of the lost continent of Amalao and their capital of Czanthine. Build to the crystal city of Jeltz or the thriving boom town of Aerie!
- EXPAND YOUR GAMES: This mini-expansion includes four additional metros and three new specialists for your Empyreal Spells and Steam game, adding even more variability and replay value.
- NUMBER OF PLAYERS AND AVERAGE PLAYTIME: This fun network building strategy game is designed for 2 to 6 players and is suitable for ages 14 and older. Average playtime is approximately 20 minutes per player.
Level 99 Games Empyreal Spells and Steam Far Corners Board Game Expansion | Train Strategy Game for Adults | Ages 14+ | 1-6 Players | Average Playtime 20-160 Minutes | Made by Level 99 Games